Project Summary

The goal is to create a one-stop house party app where you can get all things needed to get the party started and to create a strong foundation that evolves the business goals and more diverse user base

Role: Product Designer 🎨

Duration: 7 days 📆

Team: Independent

Methods

Research → Strategy → Design Ideation → Usability Testing (prototype).

Research - Picking the chess pieces

To begin, carried out some research on the competitor analysis before getting started, looking at what is happening outside the circle.

Competitor Analysis

Found about 3 competitive features which are provided by our competitors and we got important information from competitive analysis Like (Features, Content, Interaction, goals).

Defining the target audience

In order to empathize with the different types of users, developed so-called Gen-personas, which are based purely on Generation.

Humans are creatures of habit. Therefore, thought about analyzing what each generation of users wants, needs, and thinks.

Millennials → A Millennial is anyone born between 1980 and 1995.

Gen Z → anyone born between 1996 and mid-2000s (end-date can vary depending on the source).

CA